Thursday, September 20, 2012

Pokemon White: Nacrene

Just beat the 2nd gym leader with zero difficulty.
My team so far...

Panpour: Level 12, Bold nature, (Scratch, Thief, Lick, Water Gun), (18 atk, 22 def, 17 spatk, 17 spdef, 23 spd, 36 HP), ability is Gluttony, Holding a Mystic Water
Herdier: Level 18, Calm nature, (Leer, Take Down, Odor Sleuth, Bite), (34 atk, 30 def, 22 spatk, 33 spdef, 30 spd, 55 HP), ability is Sand Rush, no held item
Servine: Level 18, Bold nature, (Tackle, Leaf Tornado, Vine Whip, Wrap), (25 atk, 40 def, 26 spatk, 35 spdef, 36 spd, 51 HP), ability is Overgrow, no held item
Audino: Level 15, Bashful nature, (Helping Hand, Refresh, DoubleSlap, Attract), (27 atk, 30 def, 27 spatk, 31 spdef, 24 spd, 58 HP), ability is Regenerator, no held item
Throh: Level 18, Rash nature, (Vital Throw, Bide, Focus Energy, Seismic Toss), (42 atk, 38 def, 19 spatk, 35 spdef, 24 spd, 73 HP), ability is Inner Focus, no held item
Pidove: Level 12, Quirky nature, (Gust, Growl, Leer, Quick Attack), (18 atk, 19 def, 14 spatk, 13 spdef, 17 spd, 34 HP), ability is Big Pecks, no held item.

Just as a quick note, my policy is generally not to worry about natures until after I beat the game. Trying to get a Pokemon with a good nature is sooooo boring to me, and it honestly makes me not want to play the game...

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