Sunday, August 26, 2012

What Addons do you rely on?

I was going through my Curse client today to update my addons, and this question came to my head. What addons do people rely on?
Personally, I love Bartender, although I don't find it necessary. The only time I find myself really needing it is when I need to get my glasses prescription updated and I need to make the buttons for the UI bigger...I like Omen well enough, although I don't often go in dungeons, so aggro doesn't really matter to me much. I like SilverDragon, mainly because it lets me know to be careful since there's a rare about. I do, however, find it annoying when I'm in a party with someone who happens to be taking a flight path somewhere and then all of a  sudden, SilverDragon lets me know that they saw a rare, and I panic, thinking that it's right next to me or something. Of course, with my luck, it's usually a giant spider that they see...
To be entirely honest, the only addon that I absolutely rely on is HealBot. I love HealBot. It's amazing. But even that, of course, is only turned on when I'm healing.
What about you? Are there any addons that you absolutely cannot play without?

5 Level Project: Larolleyi 1-15

Just got my new re-made Mage, Larolleyi to level 15. I am remaking her in celebration of the patch that will be coming out on Tuesday with features that I love. I adore the new talent system, and they're making Fire Mages a bit more stable; so I made a Fire Mage!

Anyway, at level 5, she looks basically the same as Archanique did. I'll list her equipment anyway, I guess.
Northshire Abbot's Robe, Outfitter Gloves, Northshire Abbot's Cinch, Apprentice's Pants, Northshire Abbot's Shoes, Militia Quarterstaff. Also, on her back is Milly's Fire Extinguisher from the quest Extinguishing Hope, because I hadn't turned it in just yet.

At level 10, she looks a bit different. As you can tell, I changed her hair, at least. Her equipment is:
Linen Cloak, Candlewax Streaked Robe, Red Linen Shirt, Lion's Pride Bracer, Patchwork Gloves, Red Linen Sash, Uncle Stonefield's Pants, Wolf Fur Boots, Militia Quarterstaff, Long Lost Wand.
She is now officially a Fire Mage, and has taken Tailoring and Enchanting as professions.

At level 10, she now looks completely unique compared to my other characters. She is wearing: Cloak of the Stag, Rat Hair Vest, Lion's Pride Bracer, Heavy Linen Gloves, Red Linen Sash, Uncle Stonefield's Pants, Wolf Fur Boots, Satyr Horn Staff, Lesser Magic Wand.
I honestly think I'm going to try to get greens for my bracers and pants before I start dungeoning...if I start dungeoning...Wish me luck! If I decide to, it'll be my first time dungeoning as DPS!


Saturday, August 25, 2012

Equipment

I tried a new thing with Archanique's update post, which was adding in the equipment she's wearing. I can't very well go back to all my posts and update them, as I don't necessarily remember the names of the equipment they were wearing at the time. I'll write up what they're wearing now here, however.

Pannya: Lord Walden's Top Hat, Ornate Tigerseye Necklace, Tumultuous Cloak of the Elder, Anacondra's Robe, Darnassus Tabard, Disciple's Bracers, Ritual Gloves of the Owl, Enumerated Wrap of the Moon, Mystic's Woolies, Disciple's Boots, Braided Copper Ring, Woven Copper Ring, Seryl's Promise (staff), Cookie's Stirring Stick (wand).

Elzabethi: Patched Leather Shoulderpads, Tidal Cloak, Sentinal Hill Breastplate, Naga Scale Bracers, Soldier's Gauntlets of the Boar, Silver Scaled Belt, Dust Plains Greaves, Gryan's Boots, Heavy Copper Maul (two-handed mace), Darkshore Bow.


Novelani: Handstitched Leather Cloak, Handstitched Leather Vest, Handstitched Leather Bracers, Patchwork Gloves, Salvaged Leather Belt, Rough Leather Leggings, Moongraze Hide Boots, Worn Battleaxe (two-handed axe), Crossbow of the Albatross.

Rowenellia: Wine-Stained Cloak, Goldshire Heavy Jacket, Borderlands Bracers, Innkeeper's Gloves, Worn Leather Belt, Spymaster's Legs, Weather-Worn Boots, Militia Dagger, Worn Dirk, Abbey Defender's Crossbow.

Ugyuu: Woodland Tunic, Archery Training Gloves, Blackened Leather Belt, Canopy Leggings, Thistlewood Staff.

Edit: Larolleyi has been deleted and replaced with a Human Mage by the same name. Sorry about that.

5 Level Project: Archanique 1-5

Archanique is now level 5. All of her equipment are quest grays.
Specifically:
Wine-Stained Cloak
Northshire Abbot's Robe
Outfitter Gloves
Northshire Abbot's Cinch
Acolyte's Pants
Northshire Abbot's Shoes
Militia Quarterstaff
Long Lost Wand

Sorry for the hiatus...

Sorry that I've been away for a while. I've been into Skyrim, which I didn't really think would be good to post about since I wouldn't really have any set way to mark my characters' growth.
However, I am back of WoW, so I'll be back with the WoW characters!

Among the things that have changed...
Thearixic, my Warlock, has been deleted in favor of recreating her as a Human Warlock named Archanique. Nyoro has also been deleted, and reborn as a Worgen Death Knight of the same name. So, I'll update my alts page with that.
School for me will be starting on Monday as well, so I still won't be making too much progress during the week. On weekends though, I can generally get a bit done if I don't have too much homework.

Sunday, August 12, 2012

More Divina!



Another interesting thing about Divina is how the Chat system is set up. You have General, Whisper, Class, and Zone. The interesting one here is Class Chat. Basically, instead of having one big chat for everyone to talk in, it's split up by class. For example, I'm playing a Cleric. Therefore, the people that I see talking are also all Clerics. This makes it a whole lot easier to get up-to-date on what the important skills and stats are for a Cleric. This also, however, means that it's much more difficult to contact a Knight, Sorcerer, Mechanist, or Assassin, which I would assume makes it more difficult to group up, but still, it's interesting.
Also, just as a note: Although the graphics and setting of the game are very child-friendly, the chat is often not-so-much. Or, at least, that's how the Cleric chat is, I don't know about the others having never played another class yet XP

*As of January 2013, Divina has shut down.*

Today's Divina Update

Today, I have leveled Cardboard all the way to 21. I've only just started putting points into my specialization. I also got a great new costume. I still love how the costumes in this game are purely aesthetic, so I don't have to equip something that's terrible looking for decent stats. I just worry about my divine wheel, and I can equip whatever I want for clothes. I loved the stuff I already had on, but this change of pace is nice too.
Tsundere is now level 16, and is specialized in magic. I'm finally in the second area, fighting Fuming Imps. I'm very proud of myself for sticking with one character for more than a day; although that honestly might be because starting over is a pain in this game, and you can only have two characters...If you want to delete a character, it's pending for three days. I'm still waiting on the deletion of my Sorcerer, as I would like to create a Knight instead.
I'm still really liking this game! I'm sure the novelty will wear off in a few days, as it always does, but until then, I'm enjoying my time playing it!
I also really like Knowledge Master, although I know a lot of people don't like the randomness of the questions. I personally adore it! The randomness of the questions is what makes it fun, honestly. Sure, the achievements may be pretty impossible to achieve, and I doubt that anyone actually has them, but I love the random questions! If they just lowered the amount of points for the achievements, it would be perfect. I feel like if the questions were all about Divina, like a lot of people seem to want, then that would give new players a huge disadvantage. At least with the random questions like this, someone totally new to the game has a chance to participate. I mean, having just started this game, if those questions were about the game, I probably wouldn't even bother trying until I've played the game for a while; but because the questions are about anything, I am able to play Knowledge Master, and even do fairly well at it! I'm actually excited about it right now because I got third place in the last game, and I was holding onto first for a good while. ^^

*As of January 2013, Divina has been shut down.*

Friday, August 10, 2012

Divina Online Quick Review



*Please note that as of January 2013, Divina is no longer in operation. I repeat, Divina has shut down, so this review is no longer of any worth besides for entertainment purposes only.*

Okay, I've never reviewed anything before, so bear with me here!

I just started playing Divina Online today, and so far, I'm really, really liking it!
It's really nice and colorful, and the animation is great, in my opinion (if you don't like anime-styled graphics, then it may not be for you, though).
The controls are fluid, and, for the most part, simple to remember. The major exception there being that (J) opens your Quests, which is obnoxious.
There are five main types of classes to choose from: Knights, Assassins, Clerics, Machinists, and Sorcerers. The one picture is a Cleric. Later on, you choose a specialty.
Knights can become Guardians or Destroyers. Guardians are tanks, while Destroyers appear to be decent solo fighters. Assassins can specialize in Stealth or Ninjutsu. Both specializations appear to be pure DPS, although Ninjutsu seems to have some support abilities added in there. Clerics can specialize in Light Magic or Dark Magic. Light Magic Clerics are healers, while Dark Magic Clerics can be considered DPS, but can do some healing as well, it seems. Machinists can be Artillerists or Trap Experts. They're both DPS, but, from the descriptions on the site, Trap Experts seem more desirable for parties (teams?). Finally, Sorcerers can specialize in Destructive Magic or Mysterious Magic. Destructive Sorcerers are DPS, and Mysterious Sorcerers specialize in crowd control.

There's quite a few interesting features in Divina. For one, you get a sidekick. If you look next to my character in the picture up there, you'll see a little bunny. That's a sidekick. You get to choose between a Gloomy Bunny and a Sweet Mouse (I think that was what it was called) in an early quest. You have to level it up and train it, but it helps you in battle.
Another unique thing about Divina is your Divine Wheel. As far as I can tell, this is where you get your stats from, as clothes appear to just be for show. You get cores and keys as you level, but you also have a chance of picking up rare ones as monster drops in the form of unappraised items. Once you get it appraised, it has a possibility of turning into a core, key, or something else (I think I got a necklace from one, once?).

The controls themselves are pretty simple and familiar. You can assigns skills and food to keys 1 through =, and you have a second bar for Shift plus keys 1 through =. Personally, after playing WoW for so long, it takes a bit of practice to get back into the habit of pressing (I) to open my inventory rather than (B), but the rest of the controls are very similar to other online games. Well, except your Quest Window. You press (J) for that, which I think is silly~

Character customization, which is my favorite thing ever, is pretty nice in this game. At character creation, you have a quite a few different faces and a couple hairstyles to choose from. You can also change the color of your hair and even the color of your default outfit! That I liked, in case you can't tell. An interesting thing about this game is that you can select your character's voice, all of which are done by fairly well-known voice actors and actresses. I personally get a little giggle whenever I talk to an NPC who's speaking with Tamaki Suoh's voice from Ouran High School Host Club!

There are fairly frequent events to participate in. The only ones I've done so far are Knowledge Master games, which go on a couple times a day. The basic idea of them is to correctly answer as many questions as you can. These questions are often near-impossible if you don't know your anime, movies, history, etc. So far, I've gotten questions along the lines of "Sora no Otoshimono: Who created the first Angeloids?" "When did Harry Potter first meet Draco Malfoy?" and "What is the capital of Canada?". Luckily, these are multiple choice, which makes it a tiny bit easier on you, but not much. There are special achievements for people who can do the near impossible and get most of the questions right. I don't think anyone's ever actually done it though. I know a lot of people in the game complain about Knowledge Master. Personally, I love it!

Like a lot of free MMORPGs, you do have to assign your stats. In this game, you have to pick between STR, CON, DEX, PER, SPI, and INT. If I'm not mistaken, these are short for Strength, Constituion, Dextarity, Perception, Spirit, and Intelligence. Depending on your class, you'll need different stats. Upon doing some research, for example, I know that I need to mainly worry about Spirit, but I also need some Perception as part of my Dark Magic Cleric build.

You can learn new skills from the skill trainer every even-numbered level. By new skills, I mean new skills and more advanced levels of your old skills; and yes, it does cost in-game money to upgrade your current skills.

There is PvP. I know nothing about it. I do, however, know that there is a seperate server channel for it, but you don't have to create a new character for it, as far as I know. There appears to be two PvE channels and one PvP channel.

As for leveling, it's your typical grinding game, of course. The nice thing is that you're grinding quests rather than just straight grinding. Quests are significantly easier to do, if a bit monotonous.
Some other definite pluses to this game include a fairly large inventory space with a seperate area for quest items, very nice battle animations, cute enemies, a Norse mythology-themed plot, a class-specific chat channel, a fairly friendly community, an automatic-running system to NPCs, and a monster research system which allows you to transform into monsters after defeating enough of them. Oh, and you don't have to sit down to recover MP; just pop a Mineral Water, and you can still run as it recovers your MP, as long as you don't enter combat.

Some negatives that I've seen so far are the stat-less (?) clothing, unappraised items taking up a ton of bagspace, how when you click on a monster your sidekick will go attack it even if you didn't mean to click it, how the maps don't show entrance/exit portals, how the maps don't show you where monsters are, how your character's adoptive father is a giant frog god, and the pink mole that pops up whenever you click on the screen to move. I hate moles.

Also, and I'm sure it varies whether or not this is a negative or a positive...your character talks A LOT. Personally, I'm using voice "Michelle Ruff A," so my Cleric is constantly saying "I can't!" "Um, shouldn't we be going now?" "This will do it." "Hya!" etc. The "I can't!"s are occasionally obnoxious if I'm not paying close attention to my Burning Soul's cooldown, and if you stand still for too long, she says "Um, shouldn't we be going now?" It's sometimes neat, sometimes...not so much.

All in all, I really love this game, and I recommend that anyone looking for a new free MMO to check it out! If you want to find me in game, I go by Cardboard, and I'm only ever on the PvE servers.
Also, yes, for those of you wondering from the picture, my sidekick's name is Tsundere. Boyfriend named it.

More Games~

You didn't honestly think I could concentrate on just WoW, did you? Me? Concentrate?

I've been messing around with a few other games, although the one that I really wanted to play shut down a week or so ago. So, I've been looking for more the past few days.

I've come up with Divina and Lucent Heart. I'll be trying these out, and probably reviewing them before I go into my alts in them!

*As of January 2013, Divina and Lucent Heart have been shut down.*

Monday, August 6, 2012

I am embarrased to say...

That at level 7 on my Rogue alt, I was slain by a Forest Bear.
I managed to kill it at the exact same time that it killed me...

Sunday, August 5, 2012

5 Level Project: Novelani 5-10

Yet another character to level 10 today! This time it's my Draenei Hunter, Novelani.
At level 5, she was using equipment from the beginner quests. She had a pet moth named Glitter. At level 10, however, quite a bit of her armor was created with leatherworking (except those pants, I'm still collecting leather for those). Also, immediately after reaching level 10, I went out and had her tame a new pet, shown, named Rose.

5 Level Project: Ugyuu 1-5

I just reached level 5 with my Night Elf Druid, Ugyuu.
At level 1, she was obviously just wearing the starting clothes for a Night Elf Druid. At level 5, she is now wearing clothes from the starting quests. Let's hope to see a better change for level 10!

7/30/12 - 8/5/12 Achievements

I've decided that every Sunday, I will post what I achieved on my alts throughout the week. I encourage anyone else to post what they achieved in the comments as well!

This week I...
Reached level 60 with my Horde Shadow Priest, Rowenellia.
I started over brand-new on the Tanaris server, on Alliance.
I reached level 20 with my Arms Warrior, Elzabethi, and my Disc Priest, Pannya.
I am now the proud owner of three White Kittens on my account.
I went into my very first dungeon.
I started the characters Pannya, Elzabethi, Larolleyi, Novelani, Nyoro, Thearixic, Theeriyi, Rowenellia (alliance), Shamisen, and Ugyuu.
I started WowAlts!

My goal for this coming week is to get all my alts to at least level 20, and I'm like to get Pannya to level 30.

So, what did you do this week with your alts? What is your goal this week?

How do you level your alts?

I want to know how people level up their alts, if they do at all.
Do you quest? Dungeon? PvP?
Do you level for the sake of leveling? For transmog? For professions?

As for me, I mostly just quest. I've never done PvP, as I'm not interested in it. I only recently started seriously dungeoning, but even then, only as a healer. I level for transmog. Goodness, I want to be level 85 so I can make outfits...

Tell meeeee XD

(Pictured is my healer, Pannya, waiting in a tavern for her que.)

Starting Zones

So, I've played through all the starting zones at one time or another, and there are some I love, and, of course, some I hate.
My favorite starting zones are definitely the ones for Worgen, Goblins, Tauren, and Orcs. Also, on the MoP beta, I adore the Pandaren starting zone. The Worgen, Goblin, and Pandaren starting zones just have fantastic storyline, in my opinion. I really loved the pre-cataclysm Tauren starting zone, because I felt like my Tauren was really out hunting. I don't mind the new version of it though. I just like the Orc starting zone in general, even though I've found that if I have a cold, I can't play there because the bright-orange makes my eyes water...
On the other hand, I absolutely loathe doing the starting quests for Draenei, Dwarves/Gnomes, and Forsaken. I used to love the Draenei starting area. Now...not so much. I think I've done it too man times that it's just become obnoxious for me. Dwarves and Gnomes, I feel, having a boring storyline for their starting zone. As for the Forsaken...well, let's just say the Undercity frightens me, so it's only natural that I wouldn't like playing in their starting zones.
Are there any starting zones that you just loooove to play through again? What about ones that you may like the race, but you hate the starting zones?
Actually, here's a better question. Have you ever created a character of one race, then traveled to a different starting zone? I have. I often make Blood Elves and run myself all the way over to Mulgore to level!

Saturday, August 4, 2012

An idea that may turn out to be interesting...

Due to coming to the conclusion that I make so many alts because I get bored of how my characters looked, I have come up with an idea that may help me remedy that. I'm going to take pictures of my characters through 5 level intervals. When I start to get bored of my character, I can look back on how much her appearance has changed, and, hopefully, be inspired to keep working to see more change. I took a picture of my characters at their current levels, and every five levels, I take another. Today, I leveled Elzabethi, my Arms Warrior from level 10-20 so far, so I have three pictures. I figured that I would share them.
At level 10, she was wearing armor and a sword that I had made with Blacksmithing. At level 15, she was still using the same sword, but her armor was from Westfall quests. At level 20, her armor is still mostly from the Westfall quests, with the occasional green drop from Darkshore. Her hammer was made with blacksmithing yet again. I really love the Westfall gear. I may keep it for transmog until I find something better :3


Friday, August 3, 2012

Playing WoW With Arachnophobia

Okay, I'm going to admit it. I'm sure I'm not the only one with this issue. I'm arachnophobic. Spiders, even in-game ones, terrify me. I've gotten better with it, but I have devised a way to deal with it without it really being a nuisance for me. You know how there's two types of them in game? The fuzzy ones and the spindly-legged ones? I'm fine with the fuzzy ones.
I've figured out exactly which quest zones and dungeons are safe for me. I wanted to share this list so anyone else with this problem can play WoW effectively as well.

SAFE ZONES
Starting Zones: Dun Morogh (Dwarves/Gnomes), Kezan/Lost Isles (Goblins), Azuremyst Isle (Draenei), Durotar (Orcs/Trolls), Eversong Woods (Blood Elves), Mulgore (Tauren), Wandering Isle (Pandarens), Teldrassil (fuzzies). Elwynn Forest can be considered safe as long as you avoid entering Jasperlode Mine.
10-20 Zones: Westfall, Azshara, Darkshore, Loch Modan (has fuzzies), Northern Barrens.
20-25: Ashenvale (has fuzzies)
25-30: Northern Stranglethorn.
25-35: Cape of Stranglethorn, Desolace, Hinterlands
35-40: Feralas
40-45: Eastern Plaguelands, Thousand Needles
45-50: Badlands, Felwood, Tanaris
*During 48-50, Searing Gorge can also be a possibility. I believe there are only fuzzy ones here, but they're giant.
50-55: Un'Goro Crater, Winterspring
54-58: Blasted Lands is not entirely safe. There is one area that has the spindly ones, but it's the only area that has quests up to level 58. It's only during one quest, but I forget which one...I'll look into that. It's the only option to 58 unless you want to do Silithus, which is all bugs.
58-63: Hellfire Peninsula
60-64: Zangarmarsh
64-67: Nagrand
67-70: Netherstorm
67-70: Shadowmoon Valley
68-72: Borean Tundra
71-75: Dragonblight
73-75: Grizzly Hills
75-80, I'm not sure about, having never been to Northrend. The pages for the rest of the zones don't list whether their questing zones or not, and/or don't have a list of monster types. If it's possible to do, Sholozar Basin then Storm Peaks, I think. Is Sholozar Basin a questing zone?
80-82: Mount Hyjal, Vashj'ir
82-83: Deepholm. It has Shale Spiders, but they look like crabs. They only have four legs.
83-84: Uldum
84-85: Twilight Highlands is the only option here. The wiki says it has spiders, but I don't know if they're just fuzzies or not.
As for 85-90, I'll update the list when MoP comes out. Also, because there's no alternate areas to level, there's really no way around it if there are any.

So, the non-safe areas are: Gilneas, Elwynn Forest*, Tirisfal Glades, Bloodmyst Isle, Ghostlands, Silverpine Forest, Redridge Mountains, Duskwood, Hillsbrad Foothills, Wetlands, Stonetalon Mountains, Dustwallow Marsh, Western Plaguelands, Swamp of Sorrows, Deadwind pass, Silithus, Terokkar Forest, Blade's Edge Mountains, Howling Fjord

 Here's a list of safe dungeons and raids, as well (* means that there are spider critters, ** means that I'm not sure):
Ragefire Chasm, Deadmines, Wailing Caverns, Shadowfang Keep, Blackfathom Deeps, Stockades, Gnomeragan, Scarlet Monastary, Razorfen, Maraudon, Uldaman, Scholomance, Stratholme, Zul'Farrak, Molten Core, Blackwing nLair, Ahn'Qiraj, Hellfire Citadel, Coilfang Reservoir, Tempest Keep, Magisters' Terrace, Gruul's Lair, Hellfire Citadel: Magtheridon's Lair, Coilfang Reservoir: Serpentshrine Cavern, Tempest Keep: The Eye, Black Temple*, Sunwell Plateau, Utgarde*, The Nexus*, The Violet Hold*, Gundrak, Halls of Stone, Halls of Lightning, The Oculus*, Caverns of Time: Culling of Stratholme*, Trial of the Champion, Forge of Souls, Pit of Saron, Halls of Reflection, Obsidian Sanctum, Vault of Archavon, The Eye of Eternity, Ulduar**, Trial of the Crusader, Onyxia's Lair, Ruby Sanctum, Icecrown Citadel, Throne of Tides

The Advantages of Alting

I'm sure we all know the major downside to alting. You know? The lack of focus on one character likely means one of two things: A lot of your characters are undergeared and/or not maxed, or most of your characters are maxed and well-geared (with, of course, some variations). Sadly, I am in the former category.
So, then, what are some advantages of alting?
Advantage 1) Any profession at your disposal at any time. Need a glyph? No problem. Enchants? Just switch your character and send it off on some enchanting vellum. Need some ore or herbs? Not a problem; you have a farmer.
Advantage 2) More knowledge of the game. In my opinion, someone who experiments with multiple classes knows more about the game than someone who pidgeonholes themselves into one class. If you only play Rogues, you probably don't really know how to play a Mage.  If you play both, you likely understand both.
Advantage 3) More variety. This kind of goes along with the above advantage. However I'm thinking more along the lines of equipment. I don't know about you, but I get bored if my character looks the same all the time. Sometimes, I get tired of cloth dresses and staves. Sometimes I want to wear full plate armor and wield a giant sword. Sometimes I want to use a bow (I never want to wear leather armor though. I don't like it). Sometimes I want to pop kitty form and sneak around. If I have a ton of characters, I can do just that.
Advantage 4) More quests to explore. If you play just one character you only really experience one questing zone per leveling period. For example, let's say my main was a Tauren. I would go through Mulgore, then the Barrens, then Ashenvale, then Stonetalon Mountains. If I then made a Blood Elf, however, I would go through Eversong Woods, then Ghostlands, then Duskwood, then Northern Stranglethorn.

And now, my brain is drawing a blank O^O

Why I Alt

I was thinking the other day about why it is I can't focus on one character for any long period of time. I think I found my answer. I hypothesize that I need to see change in my characters' appearances. If there isn't enough change, then I get bored. Simple as that. That's why I play so many alts; so I can see different characters each time I play. If I feel like playing a Mage in cloth robes, I can. An hour later, if I feel like playing a Warrior wearing full plate, I've got one. Then, I want to use a bow as a Hunter, I can do that too. I end up quitting a character when I no longer see change in them. If my Priest is sitting around in the same old robes for 12 levels, I don't want to play her anymore, but if her robes change sometime in there, I'm still interested in playing her. That's why I tend to have better focus on games where I recieve equipment at set intervals (10, 15, 20, 25, etc.).
So, I've come with an idea that will hopefully help me focus on all my alts. I'm going to take a screenshot of them every five levels. This way, when I start to get bored, I can look at the pictures and see how they've changed. If all works out well, this will hopefully inspire me to keep working.

I think this is also a good time to introduce my WoW characters on my main realm, Tanaris. They are all very low leveled at this time because I only recently switched realms. I was originally Horde-side in Nazgrel.

Pannya: Level 21 Discipline Priest. She's for when I feel like healing. She's also the closest thing I have to a "main." She's a Worgen because I like Worgen.
Elzabethi: Level 10 Arms Warrior. I like plate armor and two-handed swords. Enough said, really. This is my first time playing a Warrior, and I'm liking her. I'm not interested in tanking though. She's a Human.
Larolleyi: Level 8 Mage. She's going to be Arcane. I really like the idea of Mages, so I made her. She's a Gnome because I really wanted a Gnome,  but I didn't feel like a melee class fit them.
Novelani: Level 7 Hunter. She's going to be Marksman. I love archery, and I do archery in real life. I hate the pets, but I love the playstyle of the Hunter itself. She's a Draenei because Draenei are one of my favorite races in WoW, along with Tauren.
Ugyuu: Level 1 Druid. She's going to be balance. She was named by my boyfriend. She's a Night Elf because I like their druid forms better than the Worgen's.
Nyoro: Level 2 Paladin. She's going to be Holy. I'm not sure which yet. I don't like Paladins very much, but I wanted to try healing with one. She's a a Dwarf becuase I didn't have a Dwarf yet. Named by my boyfriend.
Rowenellia: Level 6 Rogue. She's going to be Subtlety. I love Subtlety Rogues. They're so much fun. I hate leather though, which makes it harder. She's a Human because I thought it fit a Rogue best. Also, she's named after the closest thing I've every had to a main: Rowenellia the level 60 Shadow Priest, on Nazgrel.
Thearixic: Level 4 Warlock. She's going to be Demonology, I think. I felt like making her, so I did.
Shamisen: Level 2 Shaman. I don't know what she's going to do yet. My boyfriend asked me to make a shaman named Shamisen, so I did. She's a Draenei, apparently because her horns look like cat ears.

I also have a level 1 Human Warlock named Theeriyi, but she's just saving the name for when MoP comes out; then she'll be deleted and magically reborn as a Monk (probably a Mistweaver, maybe Windwalker).

So, I want to know. Why do you alt?