Friday, March 4, 2016

Thousand Maws of Toto-Rak Rant...again

I swear I write a post on this every month I subscribe to FFXIV.

Thousand Maws of Toto-Rak.

Why, oh why, does this appear to be the most difficult dungeon in the game for people to grasp?

Brayflox's Longstop has nothing on Toto-Rak; that's what I think. I've done Brayflox's Longstop many, many times, and it's only gone wrong once or twice and that was because the tank was new and didn't know to keep Aiatar out of the poison puddles. But Toto-Rak consistently goes wrong.

I always make sure to explain the last fight, and if someone is consistently running face-first into Fleshy Pods I ask them to please not to do that, but almost every single time, one of those two things goes wrong.

Let's start at the beginning of Toto-Rak with what can go wrong?

First boss? Not much can go wrong here, so we'll skip over that.

Second boss? The tank not picking up the adds can be problematic because then they focus on the healer and slow them. This isn't bad at all if your healer is a SCH, but it can be fatal if you have, say, a new Conjurer. Also, ranged classes, please stay out of melee range on this fight so you don't get unnecessary poison. That can make this harder.

Trash pulls from the second boss on? Again, ranged, please stay out of melee range of the plant-things so you don't get poisoned when you don't need to.

Slow green goop area? Don't go running face-first into Fleshy Pods. This goes for literally everyone in the group. Every single class with the exception of Pugilist/Monk and Dark Knight have a ranged attack by this point.

Here, have a list of what attacks you can use to kill Fleshy Pods:

Marauder / Warrior = Tomahawk
Gladiator / Paladin = Shield Lob
Lancer / Dragoon = Piercing Talon
Archer / Bard = Anything
Conjurer / White Mage = Aero is the fastest
Thaumaturge / Black Mage = Scathe is the fastest
Arcanist / Summoner / Scholar = Bio is the fastest
Rogue / Ninja = Throwing Dagger
Astrologian = Combust is the fastest
Machinist = Anything

So, unless you are in a group with a Dark Knight and 3 Monks (in which case, good luck without a healer), then someone in your group can kill the Fleshy Pods for you.

This is especially true if your healer is a Scholar. At least a Conjurer / White Mage can Esuna the poison stacks off you when you stop running around. A Scholar just has to heal through it, which is a particular pain when you then run through one of the spider web gates and it closes in their face. And then proceed to die because you're now being hit by enemies + 3 stacks of poison and your Scholar is stuck behind a wall that you aren't helping to break them through because you're dead.

Finally, last boss. Please kill the tail. Please. If you don't know to, someone will probably remind you. Please kill the tail. I was in a group the other day where I told them twice to kill the tail, and they ignored me. Do you know what happened? The entire floor became poison and we all died. Just kill the tail.

Please.

Please make Thousand Maws of Toto-Rak less painful.

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